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・ Tales of Phantasia
・ Tales of Pirates
・ Tales of Pirx the Pilot
・ Tales of Poe (film)
・ Tales of Princess Mimia
・ Tales of Rebirth
・ Tales of Rock'n'Roll
・ Tales of Rohnlief
・ Tales of Rowan Hood
・ Tales of Science and Sorcery
・ Tales of Silversleeve
・ Tales of Soldiers and Civilians
・ Tales of Space and Time
・ Tales of St. Austin's
・ Tales of Suspense
Tales of Symphonia
・ Tales of Tahitian Waters
・ Tales of Tales
・ Tales of Tatonka
・ Tales of Ten Worlds
・ Tales of Terror
・ Tales of Terror (band)
・ Tales of Terror (disambiguation)
・ Tales of Terror (Tales of Terror album)
・ Tales of the 77th Bengal Lancers
・ Tales of the Abyss
・ Tales of the Algonquin
・ Tales of the Alhambra
・ Tales of the Alhambra (film)
・ Tales of the Arabian Nights (board game)


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Tales of Symphonia : ウィキペディア英語版
Tales of Symphonia

|series = ''Tales''
| genre = Role-playing video game
| modes = Single-player, co-op multiplayer
| platforms = Nintendo GameCube, PlayStation 2, PlayStation 3, Microsoft Windows
}}
is a Japanese role-playing game released for the Nintendo GameCube on August 29, 2003 in Japan. It is published by Namco and is the fifth core product of the ''Tales'' series. The game was localized for North America on July 13, 2004 and in Europe on November 19, 2004. In Japan, the game was ported for the PlayStation 2 with additional content and was released on September 22, 2004.〔(【引用サイトリンク】publisher=GameSpot )〕
The game takes place in a fictional world called Sylvarant and follows Lloyd Irving. Lloyd accompanies his childhood friend, Colette Brunel, who is destined to go on a journey to save their world. As their journey progresses, they learn that saving Sylvarant endangers Tethe'alla, a world parallel to their own. The game's central theme is .
The game's reception was generally positive with critics praising the gameplay but criticizing the plot. It received a Japan Game Awards in 2003 and had received re-releases under the Player's Choice and PlayStation 2 the Best labels.〔〔〔 In the United States, over 100 thousand copies were sold during the first two weeks and has sold over a million copies worldwide.
Since its release, ''Tales of Symphonia'' spawned a substantial media franchise in Japan. The game has been adapted into seven manga collections, two novel series, seven drama CDs, and an OVA anime series. A sequel entitled ''Tales of Symphonia: Dawn of the New World'' was released for the Wii in 2008. ''Tales of Symphonia'' and its sequel was collected as a PlayStation 3 high definition release in ''Tales of Symphonia Chronicles'' in 2013. A Steam release is slated for 2016.
==Gameplay==
Like previous installments in the ''Tales'' series, ''Tales of Symphonia'' consists primarily of three major areas: an overworld field map, town and dungeon maps, and a battle screen. The overworld map is a 3D model, featuring a scaled-down version of the game's fictional world which the player travels through to reach the game's locations. As with preceding games in the series, the world map can be traversed by foot, on the party's quadrupedal pet Noishe, and on flying vehicles known as Rheairds. On field maps, characters are directed across realistically scaled environments.〔 The battle screen is a 3D representation of an area, in which the player commands the characters in battles against CPU-controlled enemies.
On the overworld and field maps, various skits between the characters can be viewed.〔 They involve animated character portraits, subtitles, and, in the Japanese version, full voice acting. Skits concern anything from character development to side details. Overworld map skits affect Lloyd's relationships with other party members. The player will be able to make certain decisions that imperceptibly affect how the other characters think of Lloyd. Some of these choices have minor ramifications for the game's storyline.〔
;Battle system
During battle sequences, the game uses the Multi-Line Linear Motion Battle System.〔 Four characters from the party are chosen to battle; those not controlled by a player are guided by artificial intelligence with instructions set by the player beforehand. Damage dealt to the opponent fills a "Unison Gauge". When this is full, a "Unison Attack" can be triggered, allowing the party to use techniques simultaneously on a single enemy. When certain techniques are combined, a special attack results in additional damage.〔
After battle, a currency called Grade is awarded or subtracted based on specific criteria that are fulfilled in battle.〔 It is used to purchase bonuses during New Game Plus. Players are also prompted to cook food after battles if they have the materials. Cooking recipes determine the benefits received such as health recovery. The degree of the benefit is determined by which character is chosen to cook.
''Tales of Symphonia''s skill system is built around the use of "EX Gems", which come in four ranks. Each character can equip up to four EX Gems and set abilities to those gems. The abilities determine if the characters will learn Strike or Technical techniques and spells. Combinations of EX Gem abilities can also grant additional abilities called "EX-Skills".〔 The development of a character's attributes is determined by their equipped "Title". Titles are earned through story progression, side quests, or completion of miscellaneous criteria.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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